Shelves: game As a reasonably big fan of the Dragon Age series, I thought it might be prudent to read Asunder, which takes place not long after the second game, and offers some insight into what might be happening in the third game. While I have a lot of respect for what goes into the making of video game worlds, and I think Thedas is actually a really fantastic place with a great and well-written culture and history, I think Gaider should avoid writing novels at all costs. The book had some interesting As a reasonably big fan of the Dragon Age series, I thought it might be prudent to read Asunder, which takes place not long after the second game, and offers some insight into what might be happening in the third game. To say one good thing about the book, possibly the only good thing I have to say, was that Cole was a really interesting character.
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Dragon Age: Asunder by David Gaider 6. Asunder is an atypical fantasy novel set around the premise of a quest necessary for the fantasy video game genre it is targeting which means an eclectic group of people travelling out from the Orlaian city of Val Royeaux, with its magisterial White Spire, into the wastelands of the Fade in order to save a mage who has become an Abomination.
The group is made up of the mages: Rhys, his mother, Wynne, his friend and sometime lover Adrian plus a deeply suspicious Templar, Ser Evangeline, who has been tasked by the head of her Order, the Lord Seeker, to keep a strict eye on them.
The people of Thedas fear the mages, a point driven home by the assassination attempt on the Divine early on the book; and so they are bound to the White Spire, watched by the Templars, mistrusted by all.
Of course, not all journeys are physical and at the soul of the story are the voyages of self-discovery for both Rhys and Cole. The former to understand his place in the world, the depths of his magical ability; the latter to be resurrected, redeemed, yet ultimately betrayed, despised and sent away… all for a new novel to come. It is a story of many betrayals, of the sacrifices a mother will make for her child, of the inevitable fight for power and thrones and the right to rule.
This is a lengthy novel at four hundred plus pages of small print. David Gaider weaves a story that clearly follows the need for transferral to video games.
As ever, novels of this type owe much to the phenomenon that has been TSR since the mids; it ticks all the vital ingredients to keep its teenage audience interested, ensure the nostalgia of an older generation tugs at us as we read. The dialogue comes across as screen-play; the action is episodic as it has to be; at times the sentences uttered by the characters are too often proclamations of intent rather than genuine personalities. Yet, for all this, essentially it is a well done version of this sub-genre of fantasy novels.
It is a novel that nestles safely and mediocrely in the bosom of its fantasy parents. If you like the concepts of Asunder give it a read. Thank you. Instead he creates a psychopath and kills one of the fans favorite characters. Everything in this book becomes irrelevant after the fact.
Dragon Age: Dragon Age: Asunder by David Gaider (2014, Paperback)
Dragon Age: Asunder Deluxe Edition